[
	{
		"AbsoluteValue": true,
		"BuffType": "HealthRate",
		"Chance": 1,
		"Delay": 6,
		"Duration": 1,
		"SkillName": "",
		"Value": -2000
	},
	{
		"AbsoluteValue": true,
		"BuffType": "MisfireEffect",
		"Chance": 1,
		"Delay": 0,
		"Duration": 100,
		"SkillName": "",
		"Value": 1
	}
]