{
  "29c44a1b8bed96c51db5bf78 name": "Boreas - Part 6",
  "29c44a1b8bed96c51db5bf78 description": "Come on in, have a seat. Need a ride? A boat, you say, to reach a ship out in the gulf. Nah man. I barely got this BTR back on its feet, no time for boats. But I know someone. Picked up some parts from smugglers before, they've got all kinds of junk lying around. Might have something that floats too. They don't usually deal with your kind, but I can ask around. Relax man, I'll be heading that way anyway. Although you could do something to improve your chances. They've got a stash where too many outsiders have been showing up lately. You clear out those guests, I'll let the smugglers know it was you who helped. It's north of the port terminal, around where the health resort is. Go down from the resort toward customs, there's a big open field. Past that you'll see a few hangars with shipping containers. By the time you're done and back, I'll have info for you.",
  "29c44a1b8bed96c51db5bf78 startedMessageText": "The camp sits past the field below the resort, hangars and shipping containers. Clear the guests out.",
  "29c44a1b8bed96c51db5bf78 successMessageText": "They will not screw you on the insertion, do not worry. When you are ready, head to the shore, find the hovercraft, and bring cash. Getting back off that ship is your own problem.",
  "29c44a1b8bed96c51db5bf78 failMessageText": "The camp is still crawling with guests. Smugglers won't talk to you like this.",
  "29c44a1b8bed96c51db5bf78 acceptPlayerMessage": "",
  "29c44a1b8bed96c51db5bf78 declinePlayerMessage": "",
  "29c44a1b8bed96c51db5bf78 completePlayerMessage": "",
  "29c44a1b8bed96c51db5bf78 changeQuestMessageText": "",
  "29c44a1b8bed96c51db5bf78 note": "",
  "42fae5461bd56964c4fb5107": "Eliminate any 10 targets at the smugglers' territory on Shoreline",
  "e857e9c34949ecbf1cf5a5b2 name": "Stick to It",
  "e857e9c34949ecbf1cf5a5b2 description": "I already told you everything in the car. But if you really wanna get the smugglers to put in a more comfortable transport option to Icebreaker, you'll need to help them out with their fight against the Rogues first.\n\nLooks like things between them are pretty serious, and honestly I have no idea where it's going worst. So you can take initiative anywhere you want, just make sure there are fewer Rogue fighters left. Otherwise the smugglers won't even listen to you, they've got bigger problems right now.",
  "e857e9c34949ecbf1cf5a5b2 startedMessageText": "Thin them out wherever you find them. The smugglers will hear about it.",
  "e857e9c34949ecbf1cf5a5b2 successMessageText": "That's a dent in them, alright. I'll pass the word along, they should be a lot more talkative now.",
  "e857e9c34949ecbf1cf5a5b2 failMessageText": "The Rogues are still all over them. Nobody's rearranging anything for you yet.",
  "e857e9c34949ecbf1cf5a5b2 acceptPlayerMessage": "",
  "e857e9c34949ecbf1cf5a5b2 declinePlayerMessage": "",
  "e857e9c34949ecbf1cf5a5b2 completePlayerMessage": "",
  "e857e9c34949ecbf1cf5a5b2 changeQuestMessageText": "",
  "e857e9c34949ecbf1cf5a5b2 note": "",
  "ad8ce3837166382c00a7b8d3": "Eliminate Rogues",
  "8b2b4eea617e2be2e54df123 name": "Saving Private Roman",
  "8b2b4eea617e2be2e54df123 description": "You did pretty well helping with the Rogues, and the smugglers actually came to me themselves. One of their commanders is being held by those bastards over at the water treatment plant, and the guys want to get their own man back.\n\nBut for that, they need a reliable route from Priozersk to the Rogue base. If you help with that, maybe we can talk about your request too. You'll need to go along the path from the nature reserve to the lighthouse and mark the start and end of the route.",
  "8b2b4eea617e2be2e54df123 startedMessageText": "Walk it yourself, start to finish. Strobes on both ends so they know it was actually checked.",
  "8b2b4eea617e2be2e54df123 successMessageText": "Route's logged. The guys can move on their commander now, and they'll remember who cleared it for them.",
  "8b2b4eea617e2be2e54df123 failMessageText": "Route's still a blank spot. Nobody's moving on anything.",
  "8b2b4eea617e2be2e54df123 acceptPlayerMessage": "",
  "8b2b4eea617e2be2e54df123 declinePlayerMessage": "",
  "8b2b4eea617e2be2e54df123 completePlayerMessage": "",
  "8b2b4eea617e2be2e54df123 changeQuestMessageText": "",
  "8b2b4eea617e2be2e54df123 note": "",
  "361423fdb2e13656d4cf4ebf": "Mark the transit to Lighthouse with an MS2000 Marker on Woods",
  "1fb7a8fe7ebdbab64a591289": "Use the transit from Woods to Lighthouse",
  "b58ae9192e24553259328672": "Mark the transit to Woods with an MS2000 Marker on Lighthouse",
  "73ff884cac6e5000ed1e339d": "Hand over 2 Bottles of Fierce Hatchling moonshine to the BTR Driver",
  "56c25953a7752efe949351a7": "Obtain 2 Bottles of Fierce Hatchling moonshine",
  "3e2dec7743b094de8c14e1b2": "Hand over 4 Rye croutons to the BTR Driver",
  "7637a28ee0bb68f679b6470b": "Obtain 4 Rye croutons",
  "3c6dbbe23a0cdf3e920b762a": "Hand over 4 Bottles of Tarkovskaya vodka to the BTR Driver",
  "6d4cbbb33d7160b0ec1deb09": "Obtain 4 Bottles of Tarkovskaya vodka",
  "22b6756b46267464222eb738": "Hand over 2 Salty Dog beef sausages to the BTR Driver",
  "b872da64ef7540fa361768b9": "Obtain 2 Salty Dog beef sausages",
  "4374d8f0565e9ad17dae4f6a": "Survive and extract from the location",
  "c7a1f0b93e64d5827ab1cc40 name": "A Bitter Victory",
  "c7a1f0b93e64d5827ab1cc40 description": "Alright, well the smugglers managed to get their commander out, though not without losses. I'm heading over to talk things through and ask about you as well. But you get it, right now they need to both celebrate the win and properly remember the ones they lost. So I can't show up empty-handed. You gonna help set the table?",
  "c7a1f0b93e64d5827ab1cc40 startedMessageText": "Don't forget the moonshine!",
  "c7a1f0b93e64d5827ab1cc40 successMessageText": "That's a decent haul of grub you brought. With stuff like this, the conversation will go a lot easier. By the next time we meet, I should have something for you about your request.",
  "c7a1f0b93e64d5827ab1cc40 failMessageText": "I'm showing up empty-handed then. Thanks for nothing.",
  "c7a1f0b93e64d5827ab1cc40 acceptPlayerMessage": "",
  "c7a1f0b93e64d5827ab1cc40 declinePlayerMessage": "",
  "c7a1f0b93e64d5827ab1cc40 completePlayerMessage": "",
  "c7a1f0b93e64d5827ab1cc40 changeQuestMessageText": "",
  "c7a1f0b93e64d5827ab1cc40 note": "",
  "3f8d2c5a9b17e04d6ca8f312 name": "Hangover",
  "3f8d2c5a9b17e04d6ca8f312 description": "I went over to the guys, we had a real good talk... When you're ready, just come see me and I'll tell you everything, uh... In person!",
  "3f8d2c5a9b17e04d6ca8f312 startedMessageText": "Come find me when you want to hear it.",
  "3f8d2c5a9b17e04d6ca8f312 successMessageText": "The smugglers are ready to help you, but not for free. So if you're ready to pay, we can get you to Icebreaker straight from your little basement. Just give me a heads-up in advance, alright?",
  "3f8d2c5a9b17e04d6ca8f312 failMessageText": "Suit yourself. The offer was on the table.",
  "3f8d2c5a9b17e04d6ca8f312 acceptPlayerMessage": "",
  "3f8d2c5a9b17e04d6ca8f312 declinePlayerMessage": "",
  "3f8d2c5a9b17e04d6ca8f312 completePlayerMessage": "",
  "3f8d2c5a9b17e04d6ca8f312 changeQuestMessageText": "",
  "3f8d2c5a9b17e04d6ca8f312 note": "",
  "128961a63db4e8affecce7d5": "Return to the BTR Driver and ask about the negotiations with the smugglers",
  "ed486e8f000f4096d11e66de": "Hand over something for the BTR Driver's hangover"
}