{
  "Name": "Rat",
  "Description": "Scum of Tarkov. Rarely Seeks out enemies, and when they do - they will crab walk all the way there",
  "Assignment": {
    "Enabled": true,
    "CanBeRandomlyAssigned": true,
    "RandomlyAssignedChance": 10.0,
    "MinLevel": 0.0,
    "MaxLevel": 100.0,
    "PowerLevelScaleStart": 0.0,
    "PowerLevelScaleEnd": 200.0,
    "InverseScale": true,
    "PowerLevelMin": 0.0,
    "PowerLevelMax": 200.0,
    "MaxChanceIfMeetRequirements": 60.0,
    "AllowedTypes": [
      "assault",
      "assaultGroup",
      "crazyAssaultEvent",
      "pmcUSEC",
      "pmcBEAR",
      "cursedAssault",
      "bossKnight",
      "followerBigPipe",
      "followerBirdEye",
      "arenaFighterEvent",
      "sectantPriest",
      "sectantWarrior",
      "bossKilla",
      "bossBully",
      "followerBully",
      "bossKojaniy",
      "followerKojaniy",
      "bossTagilla",
      "followerTagilla",
      "bossTagillaAgro",
      "bossKillaAgro",
      "tagillaHelperAgro",
      "bossSanitar",
      "followerSanitar",
      "bossGluhar",
      "followerGluharSnipe",
      "followerGluharScout",
      "followerGluharSecurity",
      "followerGluharAssault",
      "bossBoar",
      "followerBoar",
      "followerBoarClose1",
      "followerBoarClose2",
      "bossBoarSniper",
      "bossKolontay",
      "followerKolontayAssault",
      "followerKolontaySecurity",
      "bossPartisan",
      "gifter"
    ]
  },
  "Behavior": {
    "General": {
      "AggressionMultiplier": 1.0,
      "KickOpenAllDoors": false,
      "DOGFIGHT_PATH_DIST_START": 10.0,
      "DOGFIGHT_TIMESINCESEEN_START": 1.0,
      "DOGFIGHT_PATH_DIST_END": 15.0,
      "DOGFIGHT_TIMESINCESEEN_END": 8.0,
      "HoldGroundBaseTime": 1.0,
      "HoldGroundMinRandom": 1.0,
      "HoldGroundMaxRandom": 1.5,
      "SuppressionResistance": 0.0,
      "TARGET_SUPPRESS_TOGGLE": false,
      "TARGET_SUPPRESS_DIST": 3.0,
      "TARGET_SUPPRESS_DIST_MAX": 12.0,
      "MAX_TARGET_SUPPRESS_ANGLE": 45.0,
      "TimeSinceSeenToSuppress": 5.0,
      "TimeSinceShotAtToSuppress": 12.0,
      "TimeSinceShotToSuppress": 12.0,
      "ENEMYSNIPER_ALWAYS_SPRINT_COVER": true,
      "ENEMYSNIPER_ALWAYS_SPRINT_SEARCH": true,
      "ENEMYSNIPER_DISTANCE": 85.0,
      "ENEMYSNIPER_DISTANCE_END": 75.0
    },
    "Search": {
      "WillSearchForEnemy": true,
      "WillSearchFromAudio": true,
      "HeardFromPeaceBehavior": "Freeze",
      "WillChaseDistantGunshots": false,
      "AudioStraightDistanceToIgnore": 85.0,
      "SearchBaseTime": 240.0,
      "SearchWaitMultiplier": 1.0,
      "SprintWhileSearchChance": 0.0,
      "Sneaky": true,
      "SneakySpeed": 0.1,
      "SneakyPose": 0.0,
      "SlowAtCorners": true
    },
    "Rush": {
      "CanRushEnemyReloadHeal": false,
      "CanJumpCorners": false,
      "JumpCornerChance": 0.0,
      "CanBunnyHop": false,
      "BunnyHopChance": 0.0
    },
    "Cover": {
      "CanShiftCoverPosition": false,
      "ShiftCoverTimeMultiplier": 1.0,
      "MoveToCoverNoEnemySpeed": 0.5,
      "MoveToCoverNoEnemyPose": 1.0,
      "MoveToCoverHasEnemySpeed": 0.5,
      "MoveToCoverHasEnemyPose": 0.5
    },
    "Talk": {
      "CanTaunt": false,
      "FrequentTaunt": false,
      "ConstantTaunt": false,
      "CanRespondToEnemyVoice": false,
      "TauntFrequency": 10.0,
      "TauntChance": 0.0,
      "TauntMaxDistance": 70.0,
      "CanFakeDeathRare": false,
      "FakeDeathChance": 0.0,
      "CanBegForLife": false
    }
  },
  "Difficulty": {
    "VisibleDistCoef": 1.0,
    "GainSightCoef": 1.0,
    "ScatteringCoef": 1.0,
    "HearingDistanceCoef": 1.0,
    "AggressionCoef": 1.0,
    "PRECISION_SPEED_COEF": 1.0,
    "ACCURACY_SPEED_COEF": 1.0
  }
}