Stormcaller_DoubleJumpAllowed = false function StormJewel_WeaponDamageBuff() if env(GetSpEffectID, 391140) == FALSE then -- Storm Jewel Spell Buff act(ClearSpEffect, 391130) -- Storm Jewel Weapon Buff return end IsUsingClassWeapon(true, true, false, PARAM.EquipParamWeapon.PHYSICAL_DAMAGE, 391130) end