local sprintingVisualOffset = 0; function SellswordJewelSprintingVisual() if env(GetSpEffectID, Jewel_of_the_Relentless) == FALSE then -- Jewel of the Relentless (Sellsword) return end if sprintingVisualOffset == 10 then act(AddSpEffect, 390505) -- Sprinting Visual sprintingVisualOffset = 0 else sprintingVisualOffset = sprintingVisualOffset + 1 end end