function DisableRaytracing() SetPointerValue(GAME_BASE.CS_WINDOW.RTX_QUALITY, FALSE) end local TutorialToggled = false function ToggleTutorials() if env(GetSpEffectID, 101200) == FALSE and not TutorialToggled then return elseif env(GetSpEffectID, 101200) == TRUE and TutorialToggled then return end if not TutorialToggled and GetPointerValue(GAME_BASE.GAME_DATA_MAN.SOUND_DISPLAY_SETTINGS.SETTING_SHOW_TUTORIALS) == TRUE then return end TutorialToggled = not TutorialToggled if TutorialToggled then SetPointerValue(GAME_BASE.GAME_DATA_MAN.SOUND_DISPLAY_SETTINGS.SETTING_SHOW_TUTORIALS, TRUE) else SetPointerValue(GAME_BASE.GAME_DATA_MAN.SOUND_DISPLAY_SETTINGS.SETTING_SHOW_TUTORIALS, FALSE) end end