#BOM付きUTF8で保存された場合に一行目が解析不能になるDLPropertiesの不具合に備えてコメントアウト Num = 641 1 = "1 - L_Foot_Target2" 2 = "121 - L_ArmToe_Target" 3 = "124 - R_ArmToe_Target" 4 = "2 - L_Foot_Target1" 5 = "3 - L_Foot_Target" 6 = "3 - L_Toe0_Target" 7 = "4 - R_Foot_Target2" 8 = "5 - R_Foot_Target1" 9 = "6 - R_Foot_Target" 10 = "6 - R_Toe0_Target" 11 = "70 - L_Hand_Target" 12 = "72 - L_Finger0_Target" 13 = "73 - R_Hand_Target" 14 = "75 - R_Finger0_Target" 15 = "AddBlend00" 16 = "AddBlend01" 17 = "AddBlend02" 18 = "AddBlend03" 19 = "AddBlend04" 20 = "AddBlend05" 21 = "AddBlend06" 22 = "AddBlend07" 23 = "AddBlend08" 24 = "AddBlend09" 25 = "AddBlendSpeakHelmetIndex" 26 = "AddBlendSpeakIndex" 27 = "AddBlendSpeakSpeedIndex" 28 = "AddDamageBlend" 29 = "AddDamageGuardBlend" 30 = "AddDamageIndex" 31 = "AddDamageLv0_Blend" 32 = "AngularVelocity" 33 = "AngularVelocityMax" 34 = "AnimIDTalkEventLoop" 35 = "AnimIDTalkEventLoopEnd" 36 = "AnimIDTalkEventLoopStart" 37 = "AnimIDTalkEventOneshot" 38 = "AnimIDTalkEventOneshotSelfTrans" 39 = "AnimIDTalkEventSingleLoop" 40 = "ArtsTransition" 41 = "ArtsTransitionBlendFromInTest" 42 = "ArtsTransitionBlendFromOutTest" 43 = "ArtsTransitionBlendToInTest" 44 = "ArtsTransitionBlendToOutTest" 45 = "ArtsTransitionFromCropEnd" 46 = "ArtsTransitionFromCropStart" 47 = "ArtsTransitionFromMultiplier" 48 = "ArtsTransitionToMultiplier" 49 = "AttackActiveState" 50 = "AttackComboCount" 51 = "AttackForwardLeg" 52 = "AttackLightSubStartType" 53 = "AttackRightHeavySpecialType" 54 = "BackStepGuard" 55 = "BackStepGuardBlend" 56 = "BackStepGuardLayer" 57 = "BackStepGuardTest" 58 = "BlendCriticalDamage" 59 = "BlendDamageDir" 60 = "BlendDamageFire" 61 = "BlendDamageLargeFrontFire" 62 = "BlendDamageMiddleFrontFire" 63 = "BlendDamageMinimumSA" 64 = "BlendDamageSmallFrontFire" 65 = "BlendDirDamage0" 66 = "BlendDirDamage1" 67 = "BlendDirDamage2" 68 = "BlendDirDamage3" 69 = "BlendDirDamage4" 70 = "BlendDirDamage5" 71 = "BlendGuard" 72 = "BlendMoveSlope_Left" 73 = "BlendMoveSlope_Right" 74 = "BlendNewDamageDir" 75 = "BlendNewDamageFire" 76 = "BlendPart1" 77 = "BlendPart10" 78 = "BlendPart11" 79 = "BlendPart12" 80 = "BlendPart13" 81 = "BlendPart14" 82 = "BlendPart15" 83 = "BlendPart16" 84 = "BlendPart2" 85 = "BlendPart3" 86 = "BlendPart4" 87 = "BlendPart5" 88 = "BlendPart6" 89 = "BlendPart7" 90 = "BlendPart8" 91 = "BlendPart9" 92 = "BlendPartDir0" 93 = "BlendPartDir1" 94 = "BlendPartDir3" 95 = "BlendPartFront" 96 = "BlendRiddenEnemyDamageFire" 97 = "BlendRiddenEnemySA" 98 = "BlendRiddenSA" 99 = "BlendRideDamageFire" 100 = "BlendRideEnemyDamageFire" 101 = "BlendRideEnemySA" 102 = "BlendSA" 103 = "BlendSlope" 104 = "BlendWeakPart" 105 = "CaughtHeadAngle" 106 = "CaughtHeadPos" 107 = "CeremonyRagdollBlend" 108 = "CeremonyRagdollEnabled" 109 = "ChangeEndWaistTwistAngle" 110 = "ChangeStartWaistTwistAngle" 111 = "CircleStepAngle" 112 = "CircleStepAngleSelftrans" 113 = "CircleStepDirection" 114 = "CircleStepDirectionSelftrans" 115 = "CrossbowLeftAdd" 116 = "CrossbowRightAdd" 117 = "CultRagdollKeyframe" 118 = "CultRagdollKeyFrame" 119 = "DamageDefaultState" 120 = "DamageDirBlendRate" 121 = "DamageDirection" 122 = "DamageState" 123 = "DeathState" 124 = "Debug01" 125 = "Debug02" 126 = "Debug03" 127 = "Debug04" 128 = "Debug05" 129 = "Debug06" 130 = "Debug07" 131 = "Debug08" 132 = "Debug09" 133 = "Debug10" 134 = "Debug11" 135 = "Debug12" 136 = "Debug13" 137 = "Debug14" 138 = "Debug15" 139 = "Debug16" 140 = "Debug17" 141 = "Debug18" 142 = "Debug19" 143 = "Debug20" 144 = "DebugActionType" 145 = "DebugActionTypeAtkCancel" 146 = "DebugActionTypeCmbCancel" 147 = "DebugActionTypeStpCancel" 148 = "DebugAiRecognition" 149 = "DebugBackMoveTurnSpeed" 150 = "DebugDamagedAny" 151 = "DebugDamageLevel" 152 = "DebugDamageType" 153 = "DebugDashTurnSpeed" 154 = "DebugDinamicTest01" 155 = "DebugDinamicTest02" 156 = "DebugIsEnableVectorTest" 157 = "DebugPadRStickX" 158 = "DebugPadRStickY" 159 = "DebugRunTurnSpeed" 160 = "DebugSideMoveTurnSpeed" 161 = "DebugWalkTurnSpeed" 162 = "EnableLookAt" 163 = "EnablePowerRagdoll" 164 = "EnableTAE_BackStep" 165 = "EnableTAE_CircleStepBack" 166 = "EnableTAE_CircleStepFront" 167 = "EnableTAE_CircleStepLeft" 168 = "EnableTAE_CircleStepRight" 169 = "EnableTAE_RollingBack" 170 = "EnableTAE_RollingFront" 171 = "EnableTAE_RollingLeft" 172 = "EnableTAE_RollingRight" 173 = "EquipTwist_Arm_ForwardBack_L" 174 = "EquipTwist_Arm_ForwardBack_R" 175 = "EquipTwist_Arm_Wristpose_L" 176 = "EquipTwist_Arm_Wristpose_R" 177 = "EquipTwist_En" 178 = "EquipTwist_Hand_SideRotation_L" 179 = "EquipTwist_Hand_SideRotation_R" 180 = "EquipTwist_TwoHand_Side_En" 181 = "EquipTwist_TwoHand_SideRotation" 182 = "EquipTwist_TwoHand_UpDown" 183 = "EquipTwist_TwoHand_UpDown_En" 184 = "EvasionWeightIndex" 185 = "EyeBlinkBlend" 186 = "Fall_Enable" 187 = "Fall_HeadEnabled" 188 = "Fall_HeadPosition" 189 = "Fall_HeadTwistAngle" 190 = "Fall_NeckTwistAngle" 191 = "Fall_NeckTwistVector" 192 = "FemaleBlendRate" 193 = "FemaleTwist_Arm_Side_L" 194 = "FemaleTwist_Arm_Side_R" 195 = "FemaleTwist_En" 196 = "FemaleTwist_Legs" 197 = "Foot_Target" 198 = "GestureID" 199 = "GuardBlendRate" 200 = "GuardCounterTest" 201 = "GuardDamageIndex" 202 = "GuardStartType" 203 = "HandChangeControlTest" 204 = "HandChangeControlTest_L" 205 = "HandChangeControlTest_R" 206 = "HandChangeEndIndex" 207 = "HandChangeStartIndex" 208 = "Head_Target" 209 = "Horse_L_Front_Toe_Target" 210 = "Horse_L_Rear_Toe_Target" 211 = "Horse_R_Front_Toe_Target" 212 = "Horse_R_Rear_Toe_Target" 213 = "IdleUniqueStartTime" 214 = "IK_Enable" 215 = "IK_Offset_RootY" 216 = "IK_Root_Position" 217 = "IK_Spine_Position" 218 = "IK_SpineTwist" 219 = "IndexAiState" 220 = "IndexAttackWhileGuard" 221 = "IndexBaseCategory" 222 = "IndexBonfire" 223 = "IndexChargeMagicType" 224 = "IndexComboMagicType" 225 = "IndexDamageDirection" 226 = "IndexDamageLargeFrontDirection" 227 = "IndexDamageLargeFrontFireVariation" 228 = "IndexDamageLv0_Random" 229 = "IndexDamageLv1_Small_AttackDirection" 230 = "IndexDamageLv2_Middle_AttackDirection" 231 = "IndexDamageLv3_Large_AttackDirection" 232 = "IndexDamageLv8_Minimum_Random" 233 = "IndexDamageMiddleFrontDirection" 234 = "IndexDamageMiddleFrontFireVariation" 235 = "IndexDamageMinimumRandom" 236 = "IndexDamageParryHand" 237 = "IndexDamageRandom" 238 = "IndexDamageSmallFrontDirection" 239 = "IndexDamageSmallFrontFireVariation" 240 = "IndexDeath" 241 = "IndexDeathIdleVariation" 242 = "IndexDeathVariation" 243 = "IndexFireDamageVariation" 244 = "IndexFireRideDamageVariation" 245 = "IndexGesture" 246 = "IndexGestureEnd" 247 = "IndexGestureLoop" 248 = "IndexGuard" 249 = "IndexGuardStyle" 250 = "IndexHandBothStyle" 251 = "IndexHoldMagicType" 252 = "IndexItemUseAnim" 253 = "IndexItemUseAnim_SelfTrans" 254 = "IndexLipSync" 255 = "IndexMagicHand" 256 = "IndexMagicType" 257 = "IndexNewDamageDirection" 258 = "IndexNewFireDamageVariation" 259 = "IndexQuickMagicType" 260 = "IndexRiddenEnemyDamageDirection" 261 = "IndexRiddenEnemyFireDamageVariation" 262 = "IndexRiddenEnemySARandom" 263 = "IndexRiddenOff" 264 = "IndexRiddenOff_Anim" 265 = "IndexRiddenSARandom" 266 = "IndexRide_SA_Add_Random" 267 = "IndexRideDamageDirection" 268 = "IndexRideDeath" 269 = "IndexRideEnemyDamageDirection" 270 = "IndexRideEnemyFireDamageVariation" 271 = "IndexRideEnemySARandom" 272 = "IndexRideGesture" 273 = "IndexRideJumpHeight" 274 = "IndexRideJumpType" 275 = "IndexRideOff" 276 = "IndexRideOff_Anim" 277 = "IndexTurnType" 278 = "Int16Variable00" 279 = "Int16Variable01" 280 = "Int16Variable02" 281 = "Int16Variable04" 282 = "Int16Variable05" 283 = "InternalOffset" 284 = "IsAttackWhileTorchGuard" 285 = "IsDoneTalkPlayOneshot" 286 = "IsEnable_R_Arm_Wristpose" 287 = "IsEnableAttackComboNumTest" 288 = "IsEnableChangeWaistTwist" 289 = "IsEnableDirectionJumpTAE" 290 = "IsEnableFootIk" 291 = "IsEnableJumpLandMoveTest" 292 = "IsEnableLeftHandIK" 293 = "IsEnableLockonLookAt" 294 = "IsEnableLookAt" 295 = "IsEnablePitch" 296 = "IsEnableRightHandIK" 297 = "IsEnableTAEThrowHold" 298 = "IsEnableToggleDashTest" 299 = "IsEnableWeaponTwistElbow" 300 = "IsEnableWeaponTwistFront" 301 = "IsEnableWeaponTwistSide" 302 = "IsEnoughArtPointsL2" 303 = "IsEnoughArtPointsR1" 304 = "IsEnoughArtPointsR2" 305 = "IsEventActivate" 306 = "IsFastUp" 307 = "IsKeepAttackQueue" 308 = "IsLockon" 309 = "IsQuickMagicFootLeft" 310 = "IsQuickMagicFootRight" 311 = "IsRightFootForward" 312 = "IsTorchGuard" 313 = "IsTurnTwist" 314 = "ItemDashSpeedIndex" 315 = "JumpAngle" 316 = "JumpAttack_HandCondition" 317 = "JumpAttack_Land" 318 = "JumpAttackForm" 319 = "JumpAttackFormRequest" 320 = "JumpDirection" 321 = "JumpLandMoveDirection" 322 = "JumpMotion_Override" 323 = "JumpOverweightIndex" 324 = "JumpReachSelector" 325 = "JumpUseMotion_Bool" 326 = "L Finger0" 327 = "L Finger0_Target" 328 = "L Foot_Target" 329 = "L Hand_Target" 330 = "L Toe0" 331 = "L_Arm_ForwardBack_En" 332 = "L_Arm_Hand_Target" 333 = "L_ArmToe_Target" 334 = "L_Finger0_Target" 335 = "L_Finger20_Target" 336 = "L_Foot_Position" 337 = "L_Foot_Rotation" 338 = "L_Foot_Target" 339 = "L_Front_Toe_Target" 340 = "L_Hand_Position" 341 = "L_Hand_Rotation" 342 = "L_Hand_Target" 343 = "L_Leg_Foot_Target" 344 = "L_Lower_Hand21_Target" 345 = "L_Rear_Toe_Target" 346 = "L_SubArm2_Hand_Target" 347 = "L_SubArm3_Foot_Target" 348 = "L_SubHand_Target" 349 = "L_Toe0_Target" 350 = "L_Upper_Hand11_Target" 351 = "LandIndex" 352 = "LeftHandIKTargetAngle" 353 = "LeftHandIKTargetPos" 354 = "Lhand_Target" 355 = "LipSyncBlend00" 356 = "LLegAnkle_IKdummy_Target" 357 = "LocomotionIndex" 358 = "LocomotionState" 359 = "LookAtTwist30_OffGain" 360 = "LookAtTwist30_OnGain" 361 = "LookAtTwist30_TargetGain" 362 = "LowerDefaultState00" 363 = "LowerDefaultState01" 364 = "LowerDefaultState02" 365 = "LowerDefaultState03" 366 = "MagicChargeIndex" 367 = "MagicLeftWalkAngle_BackLeft" 368 = "MagicLeftWalkAngle_BackRight" 369 = "MagicLeftWalkAngle_FrontLeft" 370 = "MagicLeftWalkAngle_FrontRight" 371 = "MagicRight_ShieldCategory" 372 = "MagicRightWalkAngle_BackLeft" 373 = "MagicRightWalkAngle_BackRight" 374 = "MagicRightWalkAngle_FrontLeft" 375 = "MagicRightWalkAngle_FrontRight" 376 = "MasterActiveState" 377 = "MoveAngle" 378 = "MoveAngleReal" 379 = "MoveDirection" 380 = "MoveSpeedIndex" 381 = "MoveSpeedIndexBLR" 382 = "MoveSpeedLevel" 383 = "MoveSpeedLevelReal" 384 = "MoveTwistAngle" 385 = "MoveType" 386 = "MoveWeightIndex" 387 = "NewDamageDefaultState" 388 = "NoAmmo" 389 = "ObjectPtrVariable" 390 = "ObjectPtrVariable00" 391 = "ObjectPtrVariable01" 392 = "ObjectPtrVariable02" 393 = "OriginalityAddBlend00" 394 = "OriginalityAddBlend01" 395 = "OriginalityAddBlend02" 396 = "OriginalityAddBlend03" 397 = "OriginalityAddBlend04" 398 = "Overwrite00" 399 = "Overwrite01" 400 = "Overwrite02" 401 = "Overwrite03" 402 = "Overwrite04" 403 = "Overwrite05" 404 = "Overwrite06" 405 = "Overwrite07" 406 = "Overwrite08" 407 = "Overwrite09" 408 = "ParallelMoveTaeBack" 409 = "ParallelMoveTaeFront" 410 = "ParallelMoveTaeLeft" 411 = "ParallelMoveTaeRight" 412 = "ParamIdleUnique" 413 = "PitchAngle" 414 = "PowerRagdollBlendFraction" 415 = "PreItemType" 416 = "QuaternionVariable" 417 = "QuickChangeHand" 418 = "R Finger0" 419 = "R Finger0_Target" 420 = "R Finger0_Target00" 421 = "R Foot_Target" 422 = "R Hand_Target" 423 = "R Toe0" 424 = "R_Arm_ForwardBack_En" 425 = "R_Arm_Hand_Target" 426 = "R_Arm_Wristpose_En" 427 = "R_ArmToe_Target" 428 = "R_Finger0_Target" 429 = "R_Finger20_Target" 430 = "R_Foot_Position" 431 = "R_Foot_Rotation" 432 = "R_Foot_Target" 433 = "R_Foot_Target00" 434 = "R_Front_Toe_Target" 435 = "R_Hand_Position" 436 = "R_Hand_Rotation" 437 = "R_Hand_Target" 438 = "R_Leg_Foot_Target" 439 = "R_Lower_Hand012_Target" 440 = "R_Rear_Toe_Target" 441 = "R_SubArm1_Hand_Target" 442 = "R_SubArm2_Hand_Target" 443 = "R_SubHand_Target" 444 = "R_Toe0_Target" 445 = "R_Upper_Hand11_Target" 446 = "Random" 447 = "Rhand_Target" 448 = "RiddenEnemyDamageDefaultState" 449 = "RiddenOnAnimId" 450 = "Ride_SA_Add_Blend" 451 = "RideAttack_JumpCondition" 452 = "RideAttackHand" 453 = "RideDamageDefaultState" 454 = "RideEnemyDamageDefaultState" 455 = "RideHandChangeStartIndex" 456 = "RideJumpAttack_Land" 457 = "RideLandIndex" 458 = "RideMagicIndex" 459 = "RideOff_Jump_Speed" 460 = "RideOnAnimId" 461 = "RideOnSummonTest" 462 = "RideWeaponChangeEndType" 463 = "RideWeaponChangeType" 464 = "RightArmAdd_a02" 465 = "RightArmAdd_a03" 466 = "RightArmAddActive" 467 = "RightArmAddIdle" 468 = "RightArmAddWeight_a02" 469 = "RightArmAddWeight_a03" 470 = "RightHandIKTargetAngle" 471 = "RightHandIKTargetPos" 472 = "RLegAnkle_IKdummy_Target" 473 = "RollingAngle" 474 = "RollingAngleReal" 475 = "RollingAngleRealSelftrans" 476 = "RollingAngleThresholdLeftBackTest" 477 = "RollingAngleThresholdLeftFrontTest" 478 = "RollingAngleThresholdRightBackTest" 479 = "RollingAngleThresholdRightFrontTest" 480 = "RollingDirection" 481 = "RollingDirectionIndex" 482 = "RollingDirectionIndex_SelfTrans" 483 = "RollingOverweightIndex" 484 = "RollingTest" 485 = "RollingTurnTestFlag" 486 = "RollTwistAngle" 487 = "Root_Position" 488 = "Root_Target" 489 = "SAMagicBlendRate" 490 = "SlopeAngle" 491 = "SpinAngle" 492 = "StaminaComboResetTest" 493 = "StaminaPercentage" 494 = "StanceMoveType" 495 = "StealthTransitionIndex" 496 = "SwingPose" 497 = "SwordArtsArrowIndex" 498 = "SwordArtsChargeIndex" 499 = "SwordArtsLoopIndex" 500 = "SwordArtsOneShotCategory" 501 = "SwordArtsOneShotComboCategory" 502 = "SwordArtsOneShotComboEnd2Index" 503 = "SwordArtsOneShotComboIndex" 504 = "SwordArtsOneShotHalfIndex" 505 = "SwordArtsOneShotIndex" 506 = "SwordArtsOneShotShieldCategory" 507 = "SwordArtsOneShotShieldIndex" 508 = "SwordArtsRollingCategory" 509 = "SwordArtsRollingDirection" 510 = "SwordArtsRollingIndex" 511 = "SwordArtsStanceIndex" 512 = "SYS_IgnoreAllScript" 513 = "SYS_IgnoreAutoAnimeEndEvent" 514 = "SYS_IsEndAnim" 515 = "TalkHeadBlend00" 516 = "TalkPlayPrevID" 517 = "TEST_EquipTwist_Shield_L" 518 = "TEST_EquipTwist_Shield_R" 519 = "TEST_femaleTwist_Neck" 520 = "TEST_femaleTwist_Shoulder" 521 = "TEST_PoseTwist_Spine_Pose" 522 = "TEST_PoseTwist_Spine_Rot" 523 = "TestAttackOnGain" 524 = "TestDash180Multiplier" 525 = "TestEventBlend_Event" 526 = "TestEventBlend_Move" 527 = "TestIsEventBlend" 528 = "TestMoveAngle" 529 = "TestNeckGain" 530 = "TestTwistSensing" 531 = "TestWeaponTwistElbow" 532 = "ThrowHandIndex" 533 = "ThrowHoldBlendWeight" 534 = "ThrowHolding" 535 = "ThrowID" 536 = "ThrowNoRegistTime" 537 = "TimeActEditor_00" 538 = "TimeActEditor_01" 539 = "TimeActEditor_02" 540 = "TimeActEditor_03" 541 = "TimeActEditor_04" 542 = "TimeActEditor_05" 543 = "TimeActEditor_06" 544 = "TimeActEditor_07" 545 = "TimeActEditor_08" 546 = "TimeActEditor_09" 547 = "TimeActEditor_10" 548 = "Toe0_Target" 549 = "ToggleDash" 550 = "TurnAngle" 551 = "TurnAngleReal" 552 = "TurnType" 553 = "TwistLowerRootAngle" 554 = "TwistMasterAngle" 555 = "TwistMasterAngle40" 556 = "TwistMasterAngle60" 557 = "TwistUpperRootAngle" 558 = "Unknown" 559 = "UpperDefaultState00" 560 = "UpperDefaultState01" 561 = "UpperDefaultState02" 562 = "UpperDefaultState03" 563 = "WeaponChangeType" 564 = "WeaponLeftType" 565 = "WeaponRightType" 566 = "WeaponTwistShoulderFront" 567 = "WeaponTwistShoulderSide" 568 = "YawTwistAngle" 569 = "SwordArtsRollingDirection_SelfTrans" 570 = "TimeActEditor_11" 571 = "TimeActEditor_12" 572 = "TimeActEditor_13" 573 = "TimeActEditor_14" 574 = "TimeActEditor_15" 575 = "SpineRotation" 576 = "YawTwistAngle_Twistroot" 577 = "SwordArtsOneShotShieldCancelCategory" 578 = "SwordArtsChargeCategory" 579 = "IsEnoughArtPointsR2_2" 580 = "AddTalkHeadBlend" 581 = "DrawStanceRightAttackLightCategory" 582 = "Ride_Feed_AddBlend" 583 = "IndexTorchColor" 584 = "EaseInOutStartVal1" 585 = "EaseInOutTargetVal1" 586 = "EaseInOutTimer1" 587 = "StealthState" 588 = "DamageCount" 589 = "UseChainRecover" 590 = "SwordArtsRollingDirection_SelfTrans2" 591 = "SwordArtsRollingWeightCategory" 592 = "Horse_L_Finger0_Target" 593 = "Horse_L_Toe0_Target" 594 = "Horse_R_Finger0_Target" 595 = "Horse_R_Toe0_Target" 596 = "L_Foot_Taraget" 597 = "L_Finger0_Tatget" 598 = "R_Finger0_Tatget" 599 = "SubLeg1_L_Foot_Target" 600 = "SubLeg1_R_Foot_Target" 601 = "SubLeg2_L_Foot_Target" 602 = "SubLeg2_R_Foot_Target" 603 = "SubLeg3_L_Foot_Target" 604 = "SubLeg3_R_Foot_Target" 605 = "SwordArtsRollingArtsCategory" 606 = "Back_L_Foot_Target" 607 = "Back_R_Foot_Target" 608 = "L_Hand_IKTarget" 609 = "R_Hand_IKTarget" 610 = "L_Hand_Sub_Target" 611 = "R_Hand_Sub_Target" 612 = "DamageLv9_Behavior" 613 = "Rear_Leg01_L_Toe0_Target" 614 = "Rear_Leg01_R_Toe0_Target" 615 = "Rear_Leg02_L_Toe0_Target" 616 = "Rear_Leg02_R_Toe0_Target" 617 = "Rear_Leg03_L_Toe0_Target" 618 = "Rear_Leg03_R_Toe0_Target" 619 = "Rear_Leg04_L_Toe0_Target" 620 = "Rear_Leg04_R_Toe0_Target" 621 = "ItemTransformType" 622 = "GuardBreakDuelingShieldState" 623 = "Magic_SpecialStaffCategory" 624 = "IsEnoughArtPointsL2_DrawStanceRightStart" 625 = "DrawStanceRightEndType" 626 = "ItemWeaponType" 627 = "Magic_DuelingShieldCategory" 628 = "SwordArtsSubCategory" 629 = "RearBody_L_Foot_Target" 630 = "RearBody_R_Foot_Target" 631 = "EquipTwist_Weapon_Twist_L" 632 = "EquipTwist_Weapon_Twist_R" 633 = "RWeaponTwistAngle" 634 = "RollingMagicDirection" 635 = "SwordArtsSubCategory2" 636 = "IsEnoughArtPointsL2_DrawStanceRightEnd" 637 = "IsEnoughArtPointsL2_DrawStanceNoSyncLoop" 638 = "IsEnoughArtPointsR2_MesmerSowrdArts" 639 = "IsMadTorch" 640 = "IsEnoughArtPointsL2_MadTorchEnd" 641 = "IsEnoughArtPointsL2_MadTorchLoop"